g4d ~master (2018-08-21T01:55:31Z)
Dub
Repo
Shader.matrix
g4d
shader
base
Shader
Data of translation, rotation and transformation.
class
Shader
@
property
ref
ref
matrix
(
)
Meta
Source
See Implementation
g4d
shader
base
Shader
constructors
this
destructors
~this
functions
applyMatrix
dispose
drawElementsFan
drawElementsStrip
drawFan
drawStrip
getAttribLoc
getUniformLoc
initFragShader
initVertexShader
uploadMatrix
uploadPositionBuffer
uploadTexture
uploadUvBuffer
use
manifest constants
NullId
properties
disposed
fragSource
matrix
textureSupport
vertexSource
static functions
compileShader
variables
_fragment
_matrix
_program
_vao
_vertex
Data of translation, rotation and transformation.