+ Authors: KanzakiKino + Copyright: KanzakiKino 2018 + License: LGPL-3.0
A baseclass of shader.
An exception type used in shader modules.
A struct that saves status of the shader, and restores the shader using saved status.
See Source File
+ Authors: KanzakiKino + Copyright: KanzakiKino 2018 + License: LGPL-3.0