g4d ~master (2018-08-21T01:55:31Z)
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ShaderException.throwShaderLog
g4d
shader
base
ShaderException
Checks if the shader throwed errors, and throws it.
class
ShaderException
static
void
throwShaderLog
(
GLuint
shader
,
string
file
= __FILE__
,
size_t
line
= __LINE__
)
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throwProgramLog
throwShaderLog
Checks if the shader throwed errors, and throws it.