g4d v1.4.4 (2018-08-21T01:55:31Z)
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StencilBuffer.startTest
g4d
gl
stencilbuf
StencilBuffer
Sets a stencil func to test if the pixel is equal to success condition.
struct
StencilBuffer
static
void
startTest
(
int
successCondition
= 1
)
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startTest
Sets a stencil func to test if the pixel is equal to success condition.