g4d ~master (2018-08-21T01:55:31Z)
Dub
Repo
Texture.target
g4d
gl
texture
Texture
GL_TEXTURE_2D, etc...
class
Texture
const pure @
property
GLenum
target
(
)
Meta
Source
See Implementation
g4d
gl
texture
Texture
constructors
this
destructors
~this
functions
bind
dispose
manifest constants
NullId
properties
binded
disposed
id
target
static variables
_bindedTexture
variables
_id
size
GL_TEXTURE_2D, etc...