g4d ~master (2018-08-21T01:55:31Z)
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Tex2D.this
g4d
gl
texture
Tex2D
this
(B bmp, bool compress)
class
Tex2D
this
(
B
)
(
in
B
bmp
,
bool
compress
= false
)
if
(
isBitmap
!
B
)
this
(vec2i sz, uint lpp)
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static functions
resizeBitmapPower2